






#import "ScreenOwnTextField.h"
#import "HerLaunched.h"
#import "Masonry.h"
#import "NSString+SigmaPlay.h"

@interface ScreenOwnTextField()

@end

@implementation ScreenOwnTextField

- (instancetype)initWithController:(UIViewController *)its
{
    self = [super init];
    if (self) {
        self.layer.borderColor = [HerLaunched ironGuideColor].CGColor;
        self.layer.borderWidth = 0.6;
        self.layer.cornerRadius = 2;

        
        self.farCollapseTextField = [HerLaunched axialEscapedRelativeWhiteArgumentCondensed];
        self.farCollapseTextField.layer.borderWidth = 0;
        self.farCollapseTextField.layer.cornerRadius = 2.f;
        self.farCollapseTextField.layer.maskedCorners = kCALayerMaxXMaxYCorner | kCALayerMaxXMinYCorner;
        self.farCollapseTextField.layer.masksToBounds = YES;
        [self addSubview:self.farCollapseTextField];
        [self.farCollapseTextField mas_makeConstraints:^(MASConstraintMaker *make) {
            make.top.mas_equalTo(0);

make.left.mas_equalTo(0);
            make.right.mas_equalTo(0);
            make.height.mas_equalTo(HerLaunched.brownFairKin.halfAccurate);
        }];
    }
    return self;
}

- (NSString *)hardEdgaAndRun {

    return @"";
}

- (NSString *)customPrimeExpandingOpacitySeek {
    return self.farCollapseTextField.text.waitVitaminRevisionsResourcesOur ? [NSString stringWithFormat:@"%@%@",self.hardEdgaAndRun,self.farCollapseTextField.text] : @"";
}
@end
