







#import <UIKit/UIKit.h>
#import "BedBitRunSolveCell.h"

@protocol FitFireUnitOptDelegate;


@interface ResonantEnable : UIView


@property (weak, nonatomic) id<FitFireUnitOptDelegate> delegate;


- (void)bothFairBorder:(NSArray <BedBitRunSolveCell *> *)barrages;


- (void)start;


- (void)stop;

@end


@protocol FitFireUnitOptDelegate <NSObject>

@optional


- (void)stripMinimalView:(ResonantEnable *)pressesView reminderForCell:(BedBitRunSolveCell *)rule;


- (void)fractionsRowEstimateMapRetrieveMarkProducedThermal:(ResonantEnable *)pressesView;


- (void)stripMinimalView:(ResonantEnable *)pressesView willDisplayCell:(BedBitRunSolveCell *)rule;


- (void)stripMinimalView:(ResonantEnable *)pressesView didEndDisplayingCell:(BedBitRunSolveCell *)rule;

@end
