






#import "UIDevice+IcyDevice.h"
#import "BitmapWaxManager.h"
@import UIKit;

@implementation UIDevice (IcyDevice)

static NSInteger gopher = -1;
+ (BOOL)gopher {
    if (gopher < 0) {
        gopher = [UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad ? 1 : 0;
    }
    return gopher > 0;
}

+ (BOOL)tiedCert {
    if (@available(iOS 11.0, *)) {
        
        UIWindow *window = BitmapWaxManager.shared.freezingThinWindow;
        
        UIEdgeInsets safeArea = window.safeAreaInsets;
        
        
        BOOL bookPair = ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone);
        
        
        return bookPair && (
            safeArea.top > 20.0 ||          
            safeArea.left > 0 ||            
            safeArea.right > 0              
        );
    }
    return NO; 
}

@end
