







#import <UIKit/UIKit.h>

typedef enum : NSUInteger {
    StoneSubProductBankSwappedBottom,
    LearnBagDiscardsFarConnectDiagnose,
    DetectsConstantOldRoleInsetDetailed
} SawDefaultsRainGopherOff;

@interface OddAxesExecAirCell : UIView{
    id _model;
}



@property (nonatomic, assign) CGSize            offsetsSize;



@property (nonatomic, assign) CGFloat           swimmingLift;



@property (nonatomic, strong) id                model;


@property (nonatomic, assign) NSInteger         channelCount;


@property (nonatomic, assign) CGFloat           reader;


@property (nonatomic, assign) CGFloat           crossBasalHand;



@property (nonatomic, assign) SawDefaultsRainGopherOff status;


- (void)stormPhraseDatumHumanPermitted:(void(^)(void))animations completion:(void(^)(BOOL))completion;


- (void)pause;


- (void)resume;
@end
