






#import <Foundation/Foundation.h>

NS_ASSUME_NONNULL_BEGIN

@interface PoolFoggyManager : NSObject

+ (void)hallHueCautionEggEntryFlippedToken:(NSString *)apptoken highFlipThird:(NSString *)event boundBitBlock:(void(^)(NSString *))block;

+ (void)denyDarkLongerMixUpdatingTorque:(NSString *)eventStr turnBad:(NSString *)uid;

+ (void)specialMolarArmAdditionUnlimitedCubeWrist:(NSString *)eventStr turnBad:(NSString *)uid;

+ (void)chatterBatteryIntersectFocusMetalDiscrete:(NSString *)eventStr turnBad:(NSString *)uid;

+ (void)restoredConductorCaretAnyFrontNoise:(NSString *)eventStr
                  linkBackward:(NSString*)linkBackward
                 currency:(NSString*)currency
                    price:(double)price
                       turnBad:(NSString *)uid;

+ (void)filenameOutletDolbyHandlingDecipherBroadcast:(NSString *)event params:(NSDictionary *)params  turnBad:(NSString *)uid;
@end

NS_ASSUME_NONNULL_END
