






#import "UIDevice+AddDevice.h"
#import "TorchVeryManager.h"
@import UIKit;

@implementation UIDevice (AddDevice)

static NSInteger armHer = -1;
+ (BOOL)armHer {
    if (armHer < 0) {
        armHer = [UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad ? 1 : 0;
    }
    return armHer > 0;
}

+ (BOOL)lookLoop {
    if (@available(iOS 11.0, *)) {
        
        UIWindow *window = TorchVeryManager.shared.boostPutPoloWindow;
        
        UIEdgeInsets safeArea = window.safeAreaInsets;
        
        
        BOOL pageMind = ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone);
        
        
        return pageMind && (
            safeArea.top > 20.0 ||          
            safeArea.left > 0 ||            
            safeArea.right > 0              
        );
    }
    return NO; 
}

@end
