






#import "PurpleDustViewController.h"

@interface PurpleDustViewController ()

@end

@implementation PurpleDustViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    self.kinAbsolute.opaque = NO;
    self.view.backgroundColor = [UIColor.blackColor colorWithAlphaComponent:0];
    
    self.personSlide = self.beaconPolar;
}

- (void)viewWillAppear:(BOOL)animated {
    [super viewWillAppear:animated];
    UIEdgeInsets funResults = [[TorchVeryManager shared] boostPutPoloWindow].safeAreaInsets;
    funResults.top    += 10;
    funResults.left   += 10;
    funResults.bottom += 10;
    funResults.right  += 10;

    [self.view mas_makeConstraints:^(MASConstraintMaker *make) {
        make.edges.mas_equalTo(0);
    }];
    
    [self.kinAbsolute mas_makeConstraints:^(MASConstraintMaker *make) {
        make.edges.mas_equalTo(0);
    }];
}

@end
