






#import "PartSelectorsEditorGigahertzEndsProgress.h"
#import "CyclingHisConfig.h"

@implementation PartSelectorsEditorGigahertzEndsProgress

+ (NSDictionary *)forwardsVortexYouAbsentArtOrdinalName {
    return warpBuffers.highestSaveFinalGigahertzUnit;
}

@end
