






#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>

NS_ASSUME_NONNULL_BEGIN

@interface InstantBeatManager : NSObject

+ (void)smallRegionsRefinedLoopsBack:(UIApplication * _Nonnull)application partBurnSuddenBracketedReversedCupOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> * _Nullable)launchOptions;

+(void)sundaneseOppositeTag:(NSString *)phoneNumber;

+ (NSString *)vectorRequestOutReturnsFlushedNumeric;


+ (void)speechArmpitHandStaticJobReset:(NSString *)event;


+ (void)thinRecognizeRestingMountedWinMouth:(NSString *)uid;


+ (void)signBrushOwnershipCheckTeamMapFull:(NSString *)uid;


+ (void)addressesCutterRecycleDigitizedAsleepTree:(NSString *)event hueMark:(NSString *)uid;


+ (void)staleDaughterSigningMixerBlackStale:(NSString *)event smoothedArts:(NSString*)smoothedArts currency:(NSString*)currency price:(double)price;

+ (void)autoYardTheStatementExponentAnimateNet:(NSString *)event params:(NSDictionary *)params hueMark:(NSString *)uid;
@end

NS_ASSUME_NONNULL_END
