






#import "KernelTargeted.h"
@class PrivilegeWakeRecursiveFrameConnectAssign,FootersAligned;

NS_ASSUME_NONNULL_BEGIN

@interface KernelTargeted (Agent)


- (BOOL)heartbeatHaveCompressExerciseGuideUnitType;


- (void)shakeLegibleActivityIrregularReferent;


- (BOOL)pinCircularBedShowFinderReceiver:(PrivilegeWakeRecursiveFrameConnectAssign *)spitem stair:(FootersAligned *)stair;


- (void)resetBuddyEllipseColoredArrayWayInfo:(MindChannel *)roleInfo;

- (void)tropicalAvailableJustifiedCoachedTextured;

@end

NS_ASSUME_NONNULL_END
