






#import <UIKit/UIKit.h>

NS_ASSUME_NONNULL_BEGIN

@interface UIImage (DidImage)

+ (UIImage *)preservesPhaseColor:(UIColor *)color;

+ (UIImage *)badmintonScanLogWorkflowShadowName:(NSString *)imageName;

- (UIImage *)autoRepeatPinKinRunColor:(UIColor *)tintColor;
@end

NS_ASSUME_NONNULL_END
