







#import <Foundation/Foundation.h>



#define DepthBurn(...) [ImpactConfig lowKeep:__VA_ARGS__]

@interface ImpactConfig : NSObject


@property (nonatomic,assign,class)BOOL skinStamp;


@property (nonatomic, assign,class) BOOL bigNotLoading;

+(void)lowKeep:(NSString *)format, ... ;

@end
