






#import "OnceRunWayFlip.h"

NS_ASSUME_NONNULL_BEGIN

@interface OnceRunWayFlip (Manual)

- (void)conflictArcheryChainDueEndLibrary:(NSString *)quickAnimatorBlackWrappersMaximum extra:(NSString *)extra equality:(void(^)(NSString *code))equality;

- (void)stayOpacityOldDescendResultRealm:(NSString *)abortGramClose extra:(NSString *)extra equality:(void(^)(NSString *code))equality;

- (void)bloodMountFormType:(NSInteger)platformType
                     title:(NSString *)title
                      text:(NSString *)text
                    images:(id)images
                       url:(NSURL *)url
              shakeWinPath:(NSString *)shakeWinPath
                loadNotify:(NSString *)loadNotify
              illSumImages:(NSArray *)illSumImages
                   hasLoud:(NSString *)hasLoud
                  callback:(void(^)(BOOL result,NSString *errorMsg))callback;

@end

NS_ASSUME_NONNULL_END
